Ultra Baseball Jitsumeiban

Ultra Baseball Jitsumeiban

Super Nintendo Entainment System
❇ Japanese Name ウルトラベースボール実名版
🗓 Release Date 1992年8月28日
🏷 Publisher マイクロアカデミー

Ultra Baseball Jitsumei-ban (1992)

Ultra Baseball Jitsumei-ban (literally "Ultra Baseball Real Name Edition") is a baseball simulation game developed by Micro Academy and published by Micro Academy for the Super Famicom, released on August 27, 1992. The game features officially licensed NPB teams and players, with real names and stats, offering an authentic and comprehensive baseball experience. Micro Academy, known for their sports simulations, brought their technical expertise to this title, creating a game that was praised for its realism and depth.

Gameplay and Baseball Simulation

Ultra Baseball Jitsumei-ban uses a realistic baseball simulation engine, with detailed player stats, pitch types, and batting mechanics. Players can choose from a variety of pitch types, including fastballs, curveballs, sliders, and forkballs, each with different speeds and movement. Batting requires timing and positioning, with a "power meter" that determines the strength and accuracy of hits. The game also features defensive mechanics, such as diving catches and relay throws, controlled with simple button presses.

The game includes multiple modes, including an exhibition match, a season mode (where players manage a team through a full NPB season), a tournament mode, and a home run derby. The game's visual style is detailed and realistic, with accurate player sprites and authentically rendered stadiums. The soundtrack features energetic and upbeat music that captures the excitement of a live baseball game.

Ultra Baseball Jitsumei-ban received positive reviews for its realism and comprehensive features, becoming a popular choice for baseball fans in Japan. It remains a solid and enjoyable baseball simulation, and a fondly remembered title for its use of real player names.