Super Tennis is a tennis simulation game developed by Sega for the Master System, released in 1988. It is a fast-paced, arcade-style tennis game featuring a variety of players and courts. The game is known for its responsive controls, simple but deep gameplay, and its two-player mode. Super Tennis is one of the better tennis games on the Sega Master System, offering an enjoyable tennis experience for players of all skill levels.
Players control a tennis player, using a variety of shots, including topspin, backspin, lobs, and volleys. The game features a "power meter" for shots, where a well-timed release results in a more powerful shot. The AI is adaptive, with opponents using different strategies and shot selections based on the player's style. The game's courts include different surfaces, such as grass, clay, and hard court, each affecting ball speed and bounce.
The game includes multiple modes: an exhibition match, a tournament mode (where players compete in a series of matches), and a two-player mode for competitive multiplayer. The game's visual style is colorful and detailed, with large, expressive player sprites and detailed court environments. The soundtrack features upbeat and energetic music that matches the fast-paced action. The game's controls are responsive, with a focus on timing and positioning.
Super Tennis is considered a solid tennis game for the Sega Master System. It is praised for its responsive controls, simple but deep gameplay, and its two-player mode. The game is often compared to other tennis games of the era, and it is remembered as one of the better sports titles on the console. Super Tennis holds a nostalgic place for fans of the Sega Master System and tennis enthusiasts.