Super Mario Bros. 2 is a platformer developed and published by Nintendo for the NES, released in 1988, and it is a sequel to the legendary "Super Mario Bros.," but with a unique and different gameplay style that sets it apart from the original. The game was originally a Japanese game called "Yume Kojo: Doki Doki Panic," which was reskinned with Mario characters for the international release, giving it a distinct dream-like setting and a unique "pulling" mechanic. You play as Mario, Luigi, Toad, or Princess Toadstool, each with different abilities (Mario is balanced, Luigi jumps higher, Toad is stronger and faster, and Peach can float), as they travel through a dream world called "Subcon" to defeat the evil Wart and his minions. The gameplay involves platforming, but instead of stomping on enemies, you must pick up and throw vegetables, enemies, and other objects at your foes, with a focus on timing, strategy, and using each character's unique abilities. A unique feature is the "character selection" – you can choose between four characters, each with different strengths and weaknesses, which changes the way you play the game and adds a layer of strategy to the platforming. The game includes 20 levels and seven worlds, each with unique themes, enemies, and obstacles, and you must collect keys to unlock doors and progress. The graphics are colorful and detailed, with a dream-like art style that is distinct and charming, and the character sprites are well-animated and full of personality. The music is catchy and memorable, composed by Koji Kondo, with a unique and upbeat soundtrack that is different from the original game but equally iconic. Critics praised the innovative gameplay, the character variety, the level design, and the fun and challenging experience, making it a beloved classic in its own right. It supports one player. Super Mario Bros. 2 is a unique and fun platformer that stands out in the Mario series.