Super Back to the Future II is an action-adventure game developed by Toshiba EMI and published by Toshiba EMI for the Super Famicom, released on July 23, 1993. It is based on the 1989 film Back to the Future Part II, and follows the adventures of Marty McFly and Doc Brown as they travel through time to fix the future. The game is a side-scrolling action game where players control Marty, navigating through various levels, solving puzzles, and defeating enemies. Toshiba EMI, better known as a music label, ventured into game publishing with this title, creating a game that was both faithful to the film and enjoyable to play.
Super Back to the Future II is a side-scrolling action game where players control Marty McFly, who can run, jump, and use a variety of items, including a hoverboard and a baseball bat, to defeat enemies. The game's levels are set in various time periods, including 2015, 1985, and 1955, each with unique enemies and environmental hazards. The game also features a "time travel" system, where players can travel between time periods within levels to solve puzzles and access new areas. The game's story follows the film's plot, with dramatic cutscenes and character interactions.
The game includes boss fights against various antagonists. The game's visual style is detailed and colorful, with large, expressive character sprites and detailed, time-period-specific backgrounds. The soundtrack features themes from the film's score, composed by Alan Silvestri, adding to the cinematic atmosphere.
Super Back to the Future II received mixed reviews, with critics praising its faithfulness to the film, but criticizing its sometimes frustrating level design. Nevertheless, it remains a nostalgic title for fans of the film and a unique entry in the licensed game genre.