Strider is a platform-action game developed by Sega for the Master System, released in 1990. It is a port of the 1989 arcade game of the same name, which was developed by Capcom. The game follows the story of Hiryu, a highly skilled Strider, on a mission to defeat the Grandmaster and save the world. The Master System version is a side-scrolling action game known for its fast-paced combat, acrobatic movement, and challenging difficulty. It is one of the more ambitious arcade ports on the Sega Master System.
Players control Hiryu, who can run, jump, climb walls, and use a variety of attacks, including a sword slash and projectile attacks. The game features a "power-up" system, where collecting items enhances the player's weapons and abilities. The levels are set in various locations, including a futuristic city, a forest, and a Russian base. The game also includes boss battles against powerful enemies. The game's difficulty is high, with fast-moving enemies and complex platforming sections.
The game also features a "health" system, where the player can collect items to restore health. The game's controls are responsive, with a focus on precise platforming and combat. The game's presentation is detailed and atmospheric, with large, expressive character sprites and vibrant, sci-fi backgrounds. The soundtrack features high-energy electronic and rock music that matches the intense action. The game also features a "continue" system, allowing players to continue from the last level they reached.
Strider on the Sega Master System is considered a solid action-platformer and one of the better arcade ports on the console. It is praised for its fast-paced combat, acrobatic movement, and its faithful adaptation of the arcade original. The game is often compared to other action games of the era, and it is remembered as a standout title on the Master System. Strider holds a nostalgic place for fans of the Sega Master System and arcade action games.