Shadowrun

Shadowrun

Super Nintendo Entainment System
❇ Japanese Name シャドウラン
🗓 Release Date 1994年3月25日
🏷 Publisher データイースト

Shadowrun (1994 – SFC Port)

Shadowrun is a role-playing game developed by Beam Software and published by Data East for the Super Famicom, released on March 25, 1994. It is a port of the 1993 PC and Mega Drive game, which is based on the popular tabletop RPG setting of the same name, a cyberpunk-fantasy hybrid world. The game is a futuristic RPG where players control a character in a world of magic and technology, completing missions, engaging in combat, and building a reputation. Data East, known for their arcade and action games, brought this unique RPG to the Super Famicom, creating a game that was praised for its atmospheric setting and engaging gameplay.

Gameplay and RPG Mechanics

Shadowrun is a top-down RPG where players control a character, exploring a futuristic city, completing missions, and fighting enemies in real-time combat. The game features a "skill" system, where players can improve their character's abilities, including combat, magic, and technology. The game's combat is real-time, with players using weapons and spells to defeat enemies. The game's world is large and detailed, with various districts, characters, and factions to interact with. The game's standout feature is its cyberpunk-fantasy setting, which combines elements of magic and technology.

The game's story is non-linear, with players taking on missions from various factions and characters. The game's visual style is detailed and atmospheric, with large, expressive character sprites and gritty, cyberpunk-themed backgrounds. The soundtrack features a dark, ambient electronic score that enhances the game's immersive atmosphere.

Shadowrun received positive reviews for its unique setting and engaging gameplay, becoming a cult classic among RPG fans. It remains a nostalgic classic for its cyberpunk-fantasy theme and Data East's ambitious porting efforts.