SD Kidou Senshi Gundam 2 (literally "SD Mobile Suit Gundam 2") is a strategy RPG developed by Angel and published by Angel for the Super Famicom, released on September 19, 1993. It is the sequel to SD Kidou Senshi Gundam: V Sakusen Shidou, featuring improved graphics, new units, and expanded gameplay mechanics. The game is a turn-based tactical RPG set in the Universal Century timeline of the Mobile Suit Gundam franchise, where players command a squad of mobile suits in strategic battles. Angel, known for their SD Gundam games, brought their expertise in strategy and licensed adaptations to this sequel.
SD Kidou Senshi Gundam 2 is a turn-based tactical RPG where players command a squad of mobile suits, including iconic units like the Gundam, Zaku, and Guncannon, on a grid-based battlefield. The game features a deep combat system, with unit stats, terrain advantages, and special abilities affecting the outcome of battles. The game's story follows the events of the original Mobile Suit Gundam anime, with players participating in key battles and making strategic decisions. The game also features a "development" system, where players can upgrade their mobile suits and weapons by collecting resources.
The game's visual style is colorful and detailed, with large, expressive SD sprites and detailed battlefield backgrounds. The soundtrack features remixes of the iconic Gundam themes.
SD Kidou Senshi Gundam 2 received positive reviews for its strategic depth and faithful adaptation, becoming a popular title among Gundam fans. It remains a nostalgic classic for fans of the franchise and a solid entry in Angel's SD Gundam series.