Sangokushi, Romance of the Three Kingdoms, is the landmark historical turn-based grand strategy wargame developed and published by Koei for the Famicom, the first entry in the enduring Sangokushi franchise. Players select a warlord from the Romance of the Three Kingdoms novel, governing provinces, developing agriculture, recruiting officers, training armies, conducting espionage and negotiating diplomacy to unify ancient China.
The map divides China into numerous interconnected provinces separated by natural terrain barriers. Each turn players allocate resources to farm improvement, troop recruitment and castle fortification. Battles occur upon invading rival territory; terrain, troop morale and general ability shape combat outcomes. Diplomatic options include alliances, hostage exchanges and ceasefires to avoid dangerous multi-front conflicts.
Multiple starting scenarios recreate different historical stages of the Three Kingdoms conflict. Victory is achieved by capturing all provincial capitals and completing national unification. Constant warfare without agricultural investment leads to food shortages, troop mutinies and vulnerability to counter-invasions.
Koei’s clean top-down provincial map visuals support lengthy strategic planning. Sombre traditional Chinese instrumental background music captures the tense atmosphere of Three Kingdoms power struggles.
Strategically, successful unification requires balancing military expansion and internal development. Reckless endless campaigning without economic foundation leads to resource collapse and easy enemy counterattacks.
Culturally, Sangokushi established Koei as the leading developer of historical grand strategy games on Japanese consoles. For modern retro wargame collectors, this original Famicom entry represents essential Three Kingdoms simulation heritage.