RoboCop 3 is the third action-platformer in the series, published by Ocean Software for the NES, released in 1992, and it is based on the 1993 film, which was the final installment in the original trilogy. You play as RoboCop, fighting to protect the citizens of Detroit from the machinations of the villainous OCP corporation and its private army, as well as a new enemy, the ninja-like robot, the "Samurai." The gameplay involves platforming, shooting, and using a variety of weapons, similar to the previous games, but with some notable changes and improvements. A unique feature is the "jetpack" system – RoboCop now has a jetpack that allows him to fly for short periods, giving him enhanced mobility and access to new areas, and allowing for more vertical level design and exploration. The levels include a variety of urban and industrial environments, each with new enemy types, environmental hazards, and platforming challenges that require you to make full use of your new jetpack ability. The game also includes a "targeting" system where you can lock onto enemies for more accurate shooting. The game features a health bar and a continue system. A trivia: the game was developed by Ocean Software, who were known for their licensed titles, and it was released to coincide with the film's release, but it received mixed reviews due to its high difficulty and somewhat clunky controls. The graphics are colorful and detailed, with a cyberpunk theme and well-rendered environments, though they are not as polished as the previous games. The music is intense and action-packed, with a futuristic soundtrack that fits the game's tone. Critics praised the jetpack mechanic but noted the game's difficulty and control issues. It supports one player. RoboCop 3 is a decent action game that offers a new gameplay mechanic but falls short of the high standards of the first two.