M.U.L.E. is a strategy-economic simulation game published by Mindscape for the NES, based on the classic computer game designed by Dani Bunten. You control a colonist on a fictional planet, managing resources and trading with other players. The gameplay involves deploying M.U.L.E. units (Multi-Use Labor Elements) to gather resources like food, energy, and ore, which you then sell at auction to maximize your profit. A unique feature is the "auction" system – each round, you compete with other players to buy and sell resources, with prices fluctuating based on supply and demand. The game supports up to four players, each controlling a different character. The NES version includes a single-player mode with AI opponents. A trivia: M.U.L.E. is considered a classic of the genre and was ahead of its time in its simulation of economic mechanics. The graphics are colorful and detailed, with a top-down view of the planet and the M.U.L.E. units moving across the terrain. The music is space-themed, with a cheerful and catchy tune. Critics praised the strategic depth and the multiplayer fun. It supports up to four players with a multi-tap. It is a cult classic for strategy fans.