Ghostbusters II is a platform-action game developed by Activision and published by Activision for the Nintendo Entertainment System (NES) in 1990. It is based on the 1989 film of the same name. The game follows the Ghostbusters as they battle the evil Vigo the Carpathian. The game is a side-scrolling action game with a focus on combat and platforming. It is known for its fast-paced action, challenging difficulty, and its faithful adaptation of the film.
Players control one of the Ghostbusters, who can run, jump, and use a variety of weapons, including a proton pack, to defeat enemies. The game features a "power-up" system, where collecting items enhances the player's weapons and abilities. The levels are set in various locations from the film, including the city, the museum, and the river. The game also includes boss battles against powerful enemies. The game's difficulty is high, with precise platforming and complex enemy patterns.
The game also features a "health" system, where the player can collect items to restore health. The game's controls are responsive, with a focus on precise platforming and combat. The game's presentation is detailed and atmospheric, with large, expressive character sprites and dark, gothic backgrounds. The soundtrack features intense and dramatic music that matches the high-stakes action. The game also features a "continue" system, allowing players to continue from the last level they reached.
Ghostbusters II is considered a solid action-platformer for the NES. It is praised for its fast-paced action, challenging difficulty, and its faithful adaptation of the film. The game is often compared to other licensed games of the era, and it is remembered as one of the better titles on the console. Ghostbusters II holds a nostalgic place for fans of the franchise and the NES.