Gain Ground is a strategy-action game developed by Sega for the Master System, released in 1990. It is a port of the 1988 arcade game of the same name, which was a unique blend of strategy and action. The game features a top-down perspective where players control a team of heroes, navigating through various levels and defeating enemies. Gain Ground is known for its strategic depth, fast-paced action, and its cooperative multiplayer.
Players control a team of heroes, each with unique weapons and abilities, navigating through a series of levels and defeating enemies. The game features a "power-up" system, where collecting items enhances the player's weapons and abilities. The levels are set in various historical and sci-fi environments, each with unique enemy patterns and challenges. The game's difficulty increases as the player progresses, with more complex enemy patterns and tougher bosses.
The game includes a two-player cooperative mode, where both players can play simultaneously, adding to the fun and challenge. The game's controls are responsive, with a focus on strategic positioning and quick reflexes. The game's presentation is colorful and detailed, with large, expressive character sprites and vibrant, themed backgrounds. The soundtrack features high-energy electronic and rock music that matches the intense action. The game also features a "continue" system, allowing players to continue from the last level they reached.
Gain Ground is considered a classic strategy-action game and one of the best arcade ports on the Sega Master System. It is praised for its strategic depth, fast-paced action, and its cooperative multiplayer. The game is often compared to other strategy games of the era, and it is remembered as a standout title on the console. Gain Ground holds a nostalgic place for fans of the Sega Master System and arcade action games.