Dragon Ball Z: Super Butouden is a fighting game developed and published by Bandai for the Super Famicom, released on March 19, 1993. It is the first entry in the Super Butouden series, which is considered one of the best Dragon Ball fighting game franchises. The game is a 2D fighting game featuring a roster of characters from the Dragon Ball Z anime, including Goku, Vegeta, Piccolo, and Frieza, each with unique fighting styles and special moves, including iconic techniques like the Kamehameha, Galick Gun, and Special Beam Cannon. Bandai, the master of anime licensed games, brought their expertise and love for the source material to this title.
Dragon Ball Z: Super Butouden is a 2D fighting game where players choose from a roster of Z-fighters and villains, each with a unique set of martial arts moves and energy attacks. The game features a "power meter" that fills up as players land hits, allowing them to perform devastating special moves, including energy blasts and beam clashes. The game also features a "dash" and "teleport" mechanic, allowing for fast-paced, aerial combat that mimics the anime's style. The game's controls are responsive and well-suited for the fighting game genre.
The game includes a story mode where players follow the events of the Namek Saga, with dramatic cutscenes and character interactions. The game also includes a versus mode for two-player competitive matches, a training mode, and a "survival" mode. The game's visual style is faithful to the anime, with large, detailed character sprites and vibrant, colorful backgrounds. The soundtrack features energetic rock and electronic themes that match the action-packed tone.
Dragon Ball Z: Super Butouden was a commercial success in Japan and received positive reviews for its faithful adaptation and fun fighting mechanics, becoming a popular title among fans of the series. It remains a nostalgic classic for fans of Dragon Ball and fighting games.