Biometal is a shoot 'em up game developed by Athena and published by Athena for the Super Famicom, released on March 19, 1993. The game is a horizontal-scrolling shooter with a sci-fi theme, where players control a fighter ship that can transform between two modes: a fast, agile mode and a powerful, armored mode. Athena, known for their puzzle and action games, brought their creativity to the shmup genre, creating a game that was praised for its transformation mechanic and visual style.
Biometal is a horizontal shooter where players control a fighter ship that can transform between two forms: a "speed" form with high agility and a "power" form with increased firepower and defense. The player can switch between forms at any time, allowing for strategic adaptation to different enemy types and situations. The ship's main weapon can be upgraded by collecting power-up capsules, enhancing its power and adding spread shots. The game also features a "bomb" system, where players can deploy a powerful screen-clearing attack.
The game features seven stages, each with a distinct theme, including futuristic cities, space stations, and alien planets. The bosses are massive and challenging, with multiple attack phases. The game's visual style is detailed and colorful, with smooth scrolling and impressive sprite animations. The soundtrack features high-energy electronic and rock themes that match the fast-paced action.
Biometal received positive reviews for its transformation mechanic and solid shmup gameplay, becoming a popular title among fans of the genre. It remains a standout title for its creative concept and Athena's characteristic approach to shooters.