Assault City is a light gun shooter game developed by Sega for the Master System, released in 1991. It is a futuristic shooter where players defend a city from alien invaders and enemy forces. The game is played using the Sega Light Phaser, a light gun peripheral for the Master System. Assault City is known for its fast-paced action, challenging difficulty, and its use of the light gun peripheral. It is one of the few light gun games available for the Master System.
Players use the Sega Light Phaser to aim and shoot at enemies on the screen. The game features a "power-up" system, where shooting certain targets grants special weapons, such as rapid fire and spread shots. The game's levels are set in various urban environments, each with unique enemies and challenges. The game also features a "boss" system, with powerful enemy vehicles at the end of each level. The game's difficulty is high, with fast-moving enemies and complex attack patterns.
The game also features a "health" system, where the player's base has a health bar that depletes when enemies attack. The game's controls are simple, with a focus on quick reflexes and accurate aiming. The game's presentation is detailed and atmospheric, with dark, gritty backgrounds and detailed sprite work. The soundtrack features intense and dramatic music that matches the high-stakes action. The game also features a "high score" system, encouraging players to replay and improve their performance.
Assault City is considered a solid light gun shooter for the Sega Master System. It is praised for its fast-paced action, challenging difficulty, and its use of the Light Phaser peripheral. The game is often compared to other light gun games of the era, and it is remembered as one of the better titles on the console. Assault City holds a nostalgic place for fans of the Sega Master System and light gun games.