Arkanoid: Doh It Again is a puzzle game developed by Taito and published by Taito for the Super Famicom, released on December 20, 1996. It is a sequel to the classic brick-breaking puzzle game Arkanoid, featuring new power-ups, new levels, and improved graphics. The game is a brick-breaking puzzle game where players control a paddle to bounce a ball and break blocks, with a focus on accuracy and timing. Taito, known for their arcade classics and puzzle games, brought their signature charm and gameplay to this sequel, creating a game that was both fun and challenging.
Arkanoid: Doh It Again is a brick-breaking puzzle game where players control a paddle at the bottom of the screen, using it to bounce a ball and break blocks. The game's objective is to clear all the blocks on the screen. The game features a "power-up" system, where breaking certain blocks reveals items that grant temporary abilities, such as a wider paddle, multiple balls, or sticky paddle. The game's difficulty increases as players progress, with faster ball speeds and more complex block arrangements. The game's standout feature is its new "Doh" power-ups and level designs.
The game includes multiple levels, each with increasing difficulty and introducing new block patterns. The game's visual style is colorful and clean, with clear, vibrant graphics and a focus on readability. The soundtrack features upbeat and electronic music that complements the fast-paced puzzle action.
Arkanoid: Doh It Again received positive reviews for its addictive gameplay and new features, becoming a popular title among puzzle fans. It remains a solid and enjoyable brick-breaking game, and a fondly remembered title for Taito's puzzle expertise.