Battle Commander: Hachibushuu, Shura no Heihou (literally "Battle Commander: The Eight Generals, Ashura's Art of War") is a tactical role-playing game developed and published by Banpresto for the Super Famicom, released on October 4, 1991. The game is a historical simulation set in the Sengoku period of Japan, where players take on the role of a general leading a clan through a series of battles, managing resources, and making strategic decisions to unify the nation. Banpresto, known for their Super Robot Wars series, brought their expertise in tactical RPGs to this historical title.
Battle Commander is a turn-based tactical RPG where players command units on a grid-based battlefield. The game features a deep combat system, with unit types including infantry, cavalry, archers, and siege weapons, each with strengths and weaknesses. The game also includes a "morale" system, where unit performance is affected by their morale, which can be increased through successful attacks and decreased by losses. The game's campaign mode follows a narrative path, with story events and cutscenes that advance the plot and introduce new characters and challenges.
The game features a resource management system, where players must allocate gold to recruit and upgrade units, conduct research, and build fortifications. The game also includes a diplomacy system, where players can form alliances, negotiate peace, or betray allies to gain advantage. The game's visual style is detailed, with large, expressive sprites and detailed battlefield backgrounds. The soundtrack features traditional Japanese music that enhances the historical atmosphere.
Battle Commander: Hachibushuu, Shura no Heihou received positive reviews for its strategic depth and engaging campaign. It became a popular title among tactical RPG fans in Japan and established Banpresto as a major player in the genre, paving the way for the Super Robot Wars series.